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AutismVR

SDGs Impacted

AutismVR is a virtual reality (VR) game where players learn how to communicate more effectively with children affected by autism spectrum disorder (ASD). The game, which utilizes artificial intelligence (AI) techniques, is designed for neurotypical1 people who may be in frequent contact with children living with ASD, such as parents, siblings, or caregivers. AutismVR was created to address the dearth of awareness and support related to ASD in Nigeria. Major gaps in knowledge about autism and the care of children with ASD result in significant demands and burden placed on families of persons living with ASD. In particular, there is little understanding as to what this spectrum of neurodevelopmental disorders entails, and how to communicate effectively with children affected by ASD. There is significant stigma, prejudice, discrimination, and maltreatment of children and people living with ASD – severely and negatively impacting their development potential, their career prospects and entire lives. By creating an open-source, easily accessible game, AutismVR aims to reduce stigma, educate a general audience of Nigerians about ASD, and improve communication between neurotypical people and children with ASD.

Impact / Outcome
The first round of user testing on AutismVR was carried out in March 2021. The main issue that surfaced was the difficulty users faced in following the instructions to interact with the non-playable character. After testing, the team decided to include more direct guidance, oral instructions and visual aids, to help steer users in the right direction.
Funding sources
Fully Private
Key Metrics
Better engage with children with ASD
Locations
Africa, Nigeria
Sector
Health
Intervention lever
Policy
Operating model
Fully private
Target population
Children
Year published
01 October 2021

The EDISON Alliance

A World Economic Forum Initiative